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NotP Chapter 10: Session 793, February 14, 1977 6/41 (15%) children play imagination games adults
– The Nature of the Psyche: Its Human Expression
– © 2011 Laurel Davies-Butts
– Chapter 10: Games That Anybody Can Play. Dreams and the Formation of Events
– Session 793, February 14, 1977 9:28 P.M. Monday

GAMES THAT ANYBODY CAN PLAY. DREAMS AND THE FORMATION OF EVENTS

[... 8 paragraphs ...]

In periods of play the child actually often continues some games initiated quite naturally in the dream state. These include role-playing, and also games that quite simply involve physical muscular activity. All of this teaches a specification. In dreams the mind is free to play with events, and with their formation. The actualization of those events, however, requires certain practical circumstances. In play the children try out events initiated in the dream state, and “judge” these against the practical conditions. In such a way the child juggles probabilities, and also brings his physical structure precisely into line with a given niche of probability. Basically (underlined twice) in dreaming the brain is not limited to physically encountered experience.

[... 8 paragraphs ...]

When children dream, they utilize these inner senses as adults do, and then through dreaming they learn to translate such material into the precise framework of the exterior senses. Children’s games are always “in the present” — that is, they are immediately experienced, though the play events may involve the future or the past. The phrase “once upon a time” is strongly evocative and moving, even to adults, because children play with time in a way that adults have forgotten. If you want to sense the motion of your psyche, it is perhaps easiest to imagine a situation either in the past or the future, for this automatically moves your mental sense-perceptions in a new way.

Children try to imagine what the world was like before they entered it. Do the same thing. The way you follow these directions can be illuminating, for the areas of activity you choose will tell you something about the unique qualities of your own consciousness. Adult games deal largely with manipulations in space, while children’s play, again, often involves variations in time. Look at a natural object, say a tree; if it is spring now, then imagine that you see it in the fall.

[... 14 paragraphs ...]

To one extent or another your consciousness will indeed be traveling. Again, a playful attitude is best. If you retain it and remember children’s games, then the affair will be entirely enjoyable; and even if you experience events that seem frightening, you will recognize them as belonging to the same category as the frightening events of a child’s game.

[... 2 paragraphs ...]

I mention this here simply to point out the similarity between some dreams and some children’s games, and to show that all dreams and all games are intimately involved with the creation and experience of events.

[... 2 paragraphs ...]

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